R3DS Wrap 3.4: New Features for Topology Transfer and Mesh Refinement

Wrap 3.4 available

New features in R3DS’s tool for transferring topology from a predefined mesh to a 3D scan include:

Blendwrapping offers an example-based wrapping method that reuses pre-existing wrapped meshes, enhancing the wrapping quality for subsequent models. This node significantly minimizes the need for cleanup.

Brush provides a range of tools for mesh sculpting and refinement, designed specifically to address and fix mesh artifacts post-wrapping.

CopyTransform copies a transformation from one object to another.