Stranger Things 3 VFX Breakdown: See How They Made the Monsters!

VFX behind the Stranger Things monsters
Behind-the-scenes videos have been released, breaking down the visual effects that brought all the creatures and monsters of the third season of the Netflix hit series Stranger Things to life.
The first of three VFX breakdowns showcases the environments and CG exploding rats of the third season.
The second VFX breakdown features the hospital sequences where melting humans turn into a fleshy monster.
The third and final VFX breakdown shows the visual effects behind the epic season 3 finale showdown with the 22-foot Mind Flayer.

Watch the premiere of the VFX breakdowns showcasing the making-of of their visual effects on the exploding rats, melting humans, and CG environments, with commentary from the VFX and Animation Supervisors.

Inspired by the iconic title creature from The Thing, the Duffer Brothers’ vision of the season’s terrifying Mind Flayer was modeled and animated.

The team also delivered complex visual effects for environments, matter and substances, including imploding rats and moving goop.

From previs and look development to compositing, the team worked on the seven effects-rich episodes. VFX Supervisor led almost 200 artists over 13 months to deliver over 400 shots, hundreds of CG assets, and all the new season’s CG creatures.

“After watching the first season of Stranger Things, I remember thinking that I had to work on that show one day,” said VFX Supervisor. “The third season was such a treat to be a part of. Working with the Duffer Brothers is a remarkable experience. They are really enthusiastic and it’s incredible to witness their creative process.”

On set in Atlanta, and later at the post-production office in Los Angeles, VFX Supervisor and the Duffer Brothers met on multiple occasions to discuss the artistic and technical challenges of bringing the season’s epic monsters to life.