
AMD recently announced the stable release of Radeon ProRender for Blender 2.0 at SIGGRAPH. This version has been completely revamped to leverage the new features of Blender 2.80, including support for native Blender shader nodes, while also maintaining support for AMD’s Uber Shade node for more advanced shader setups. Hair rendering is also supported, along with AI-accelerated denoising and adaptive sampling.
Additionally, full Spectrum Rendering technology is coming to the Blender 2.80 viewport in the next beta plug-in. The Maya plug-in has also been updated with tile rendering support, improved viewport interactivity, and portal light support. For more details on the ProRender SIGGRAPH announcements, check out the information available on AMD’s website.