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Foundry has unveiled Modo 15, bringing a host of exciting new features to the table. Here’s a quick look at what’s new:
- New Unsubdivide direct modelling tool.
- Improvements to Chamfer Edit
- Support for overlapping boolean islands
- More curve types supported by Offset Curves
- Loop Slice and Unsubdivide now supported by Procedural Modelling tools
- A completely revised Mesh Fusion workflow for improved ease-of-use. It also now supports accurate edge weighting and low resolution meshes.
- mPath interactive adds preview rendering to the new physically-based path trace renderer.
- Rig Clay animation feature enables user-defined gestural control and supports control of meshops.
- Command Regions are now easier to use/manage enabling users to create a curated environment based on viewport interaction.
- Support for Python 3 and QT5
- Several UI improvements
Want to delve deeper? You can explore the full release details on Foundry’s website.
See Also:
- Nuke 13 Released
- U-Render 2021.1.3 Released