Mari 4.6: New Geo-Channels, Procedural Tools & Vendor Shader Support

Mari 4.6 released

Foundry has announced the release of Mari 4.6. This update introduces several enhancements to the Material System, which was recently introduced. Notably, the new Geo-Channels feature enables users to incorporate object-aware properties into material presets, facilitating effects like edge wear. The release also presents several new procedural patterns and filters, streamlining procedural workflows. Furthermore, it marks the initiation of vendor shader collaborations with 3Delight and VRay. For further details, you can explore the Foundry website.