Light Tracer 1.9.0: Realistic Rendering, New Features & Updates

Light Tracer 1.9.0 released – Windows, Mac and browser-based GPU rendering
Light Tracer Render for Web

Light Tracer has been updated to version 1.9.0, bringing some exciting new features to the table. This includes support for Disney’s shader model, offering a more realistic and versatile way to create materials. There’s also a rough glass materials with improved dispersion, allowing for more accurate and visually appealing glass effects. In addition, users can now benefit from a new material library, simplifying material selection and management. The update also introduces an improved shadow catcher for better integration and also enhancement.

Light Tracer is available as a standalone application for both MacOS and Windows, as well as a browser-based version, catering to different user preferences and needs. Further enhancing the rendering experience, recent additions include compatibility with the ACES color pipeline, ensuring accurate and consistent color representation. Support for GLTF animation has also been added, allowing you to import and render animated models directly. The new camera model can now be positioned anywhere in the scene, giving you more flexibility in creating your desired shots, and an FPS camera mode for intuitive navigation, making it easier to move around and explore your creations. Other enhancements include easier positioning of map emitters, improved CAD import capabilities, and real-time collision detection for more accurate object placement.

For those interested in obtaining a license Light Tracer, a perpetual license for the windows and MacOS versions is available for $49. This also grants users limited access to the web version. Alternatively, monthly or yearly plans are available at $7 and $5 per month, respectively. Rental plans include access to the full range of features in the web version.

Light Tracer is the brainchild of Denis Bogolepov and Danila Ulyanov. The original web version of the engine grants users the ability to upload an OBJ model and have it progressively rendered in the browser using your PC’s GPU; both discrete and integrated GPUs are supported. This web-based platform empowers you to add mesh lights, HDRI environments, and create physically-based materials using two layers.

Support of glTF animation import in Light Tracer
Positioning of map emitters in Light Tracer
Real-time collosion detection in Light Tracer

See Also:

  • Redshift For MacOS Now Available
  • Pulldownit 5 For Maya Released
Light Tracer 1.9.0: Realistic Rendering, New Features & Updates