Jaylids: New 3DS Max Tool for Character Eyelid Rigging & Surfacing

[wpcc-iframe title=”JAYLIDS for 3Ds Max” src=”https://player.vimeo.com/video/345557963?dnt=1&app_id=122963″ width=”819″ height=”461″ frameborder=”0″ allow=”autoplay; fullscreen” allowfullscreen=””]

João Victor Ferreira has created a new tool for 3DS Max called Jaylids. This tool is designed to close the eyelids of character meshes, preparing them for rigging, surfacing, blendshapes, and expression tests.

[wpcc-iframe title=”JAYLIDS for 3Ds Max Tutorial” width=”819″ height=”461″ src=”https://www.youtube.com/embed/TW_DQTj_2T4?feature=oembed” frameborder=”0″ allow=”accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture” allowfullscreen=””]
Jaylids: New 3DS Max Tool for Character Eyelid Rigging & Surfacing