Houdini 18.5 Sneak Peek: New Features & Updates for Artists

Houdini 18.5 sneak peek

Houdini 18.5 Sneak Peek: New Features Unveiled


SideFX has provided a sneak peek of the exciting new features coming in Houdini 18.5, scheduled for release on October 15th. Here’s a look at some of the highlights:

  • A live bridge between Unity and Houdini via session sync.
  • BSP brush support in Houdini Engine for Unreal, plus PDG, World Composition support and auto-streaming tiles.
  • A new services system for faster task completion.
  • Comprehensive performance monitoring.
  • A Shotgun asset publishing tool.
  • Topo transfer with a conformal mesh solver.
  • Attribute from Pieces SOP that provides a new method to create common attribute patterns.
  • Chain Sop for quickly instancing geometry along a path.
  • Interactive physics brushes for Vellum cloth.
  • Several Vellum fabric types ready to use.
  • Faster viscous FLIP fluids.
  • Interactive Pyro, a GPU accelerated minimal solver for fast prototyping.
  • Pyro Burst Source SOP, a new method for sourcing and shaping complex explosions.
  • Pyro rt Trail Path SOP, an artist-friendly way to shape complex explosion trails.
  • New Pyro tools and shaders plus ready to use sample files.
  • Mask By Feature SOP that can create a mask from geometry, shadows, AO and more.
  • Scatter and Align SOP, a high-level instancing toolset.
  • Solaris Render Snapshots.
  • Click to target progressive rendering in Karma.
  • Physical lens shaders in Karma.
  • KineFX, a new foundation for procedural SOP rigging and retargeting.

View the preview video.

Houdini 18.5 Sneak Peek: New Features & Updates for Artists