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Exlevel has released GrowFX 2.0, the latest version of the parametric tree and plant modeling plugin for 3DS Max.
Version 2 has been in beta for a while as it was a major rewrite of the plugin with a complete overhaul of its UI to a new, much more modern node-based editor. Version 1’s UI was perhaps its biggest weakness, making it difficult to visualize the connections and influences between different parameters, so for many users, this is a welcome improvement.
As well as the new UI and workflow, several new nodes have been added as follows:
- A Public Parameter node can be used to create an animated parameter, as well as to display the parameter on the main GrowFX panel.
- A Math node performs some math operations, can be used instead of the Affect node.
- A Random Generator node allows the user to generate random values for any parameters.
- A Switch node redirects the computing process between various branches of the node graph depending on the input value.
- An Attribute Position node and Attribute Distance node can be used to get some attributes, and then passing them to the Affect or Math node, for further influence on other parameters.
- A Value node allows you to set some value. It can be useful to connect this node to several parameters in order to control their values.
- Finally, the random generation algorithm has been completely redesigned. Therefore, plants may differ after conversion from the previous version.
Perpetual licensing is retained at a cost of $325. For users that purchased GrowFX 1.x, this release also marks the introduction of an annual maintenance plan for access to future updates.
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See Also:
- Houdini Engine For Unreal And Unity Now Free
- Arnold 6.2 Released