MXtools has announced DecalPlacer 1.5, the latest release of its tool for 3ds Max, designed for placing decals on objects. The new update introduces a modernized user interface, the capability to maintain a decal’s aspect ratio, and snap angles. It also offers the ability to resize a decal by either its corner or center pivot, real-time projection of the decal mesh, and the functionality to create and edit “*.xml” decal files. Furthermore, the core structure has been redesigned, with entries, layers, and decals now utilizing three engines: DecalMesh, DecalProjectUV, and DecalCompMaps.
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