Corona 8: New Features in 3ds Max & Cinema 4D for Stunning Renders

Corona 8 for 3ds Max and Cinema 4D is updated at Super Renders Farm

The latest update, Corona 8 for 3ds Max, is now available. Let’s explore some of the exciting new features in Chaos Corona 8 for 3ds Max and Cinema 4D:

  • Chaos Cosmos – Instant access to a huge collection of assets, materials, and HDRI skies, right from within your 3D host application.
  • Chaos Scatter – Replaces Corona Scatter with many more advanced features including support for excluding splines, limiting by slope angle, controlling transforms with maps, camera culling, and more.
  • Corona Decal – Easily add surface details or imperfections such as scratches, craters, cracks, smudges, splatters, and more, including displacement, from the 3D viewport, reducing the need to fiddle with UV placement.
  • Customizable Tone Mapping in the VFB including ACES OT – More realistic results with improved customization options. Users can now create their own customizable stack of tone mapping controls.
  • Corona Slicer – Create cutaways that can be animated, which are faster, more forgiving on topology, and have none of the instability of geometry-based booleans.
  • Corona Curvature map – Add dirt or wear-and-tear to objects with ease.
  • Cryptomatte support – A masking option that works with motion blur and depth of field, to make post-processing easier than ever.
  • Adjustable PBR reflection tail – More realistic materials allowing for “softer” reflections without the blurriness of Roughness/Glossiness.
  • Caustics Include/Exclude control.

These are just some of the major features. You can find full details of everything in the release elsewhere online.

Source: CGPress,

Corona 8: New Features in 3ds Max & Cinema 4D for Stunning Renders