Blender 3.4: New Features & Improvements You Need to Know

Blender 3.4 released

The Blender Foundation has unveiled Blender 3.4, bringing with it a host of exciting new features. This release includes the integration of Intel’s Open Path Guiding Library, which allows for path guiding in CPU in Cycles, and auto-masking tools in Sculpt/Paint mode, which can be accessed directly from the 3D Viewport.

This update also introduces several improvements to the UV editor, including new operators to align UV rotation, randomize islands, and support for non-uniform grids. In addition, a new overlay in the 3D Viewport makes it easier to debug and test parts of a Geometry Nodes tree. New Geometry Nodes are also included that can retrieve mesh and curve data, and sample UV surfaces.

Additional enhancements include a new Grease Pencil outline modifier and an improved Fill tool. Furthermore, this version features support for PBR extensions in .mtl files, animation editors improvements, substantial performance speed-ups, and much more.