AMD Radeon ProRender 2.0 Released: AI Denoising, Blender 2.80 Support

AMD has released Radeon ProRender for Blender 2.0, the latest update to the Blender edition of its free physically accurate GPU renderer, in open beta. The update rewrites the plugin to support Blender 2.80, and adds AMD’s new AI-driven denoising system, adaptive sampling and support for rendering hair. The 3ds Max and Maya editions of […]
DaVinci Resolve 16 & Fusion 16: New Features & Download Info

Blackmagic Design has unveiled version 16 of DaVinci Resolve and Fusion. This update brings a host of exciting new features. One of the standouts is the new Cut page, which has been designed to streamline the editing process by optimizing the user interface and simplifying the traditional editing timeline. Additionally, Resolve now incorporates the “DaVinci […]
Maxon Acquires Redshift: Boosts 3D Rendering for Cinema 4D & More

Redshift Powers Up Maxon: Enhancing Rendering Capabilities While Supporting All Major 3D Software Newbury Park, CA, April 8, 2019 – Maxon, a leading developer of professional 3D modeling, animation, and rendering solutions, has announced the acquisition of Redshift Rendering Technologies, Inc., the creators of the Redshift rendering engine. Redshift is a high-performance, GPU-accelerated renderer designed […]
The Lion King: A Timeless Tale of Family, Betrayal, and Destiny

The greatest adventure of all is finding our place in the circle of life. From Disney Live Action, director Jon Favreau’s all-new The Lion King journeys to the African savanna where a future king is born. Simba idolizes his father, King Mufasa, and takes to heart his own royal destiny. But not everyone in the […]
Ziva VFX 1.6: Create 3D Characters Faster with Anatomy Transfer

Rapidly Create New 3D Creatures/Characters From the Same Ziva Rig; Free Lion and Cheetah Assets VANCOUVER, Canada – April 10, 2019 – Ziva Dynamics launches Ziva VFX 1.6, introducing anatomy transfer capabilities to their advanced character creation software. With Anatomy Transfer, artists can take the full anatomy of one character and automatically apply it to another, eliminating the need to […]
Online Animation & VFX Courses: 5 Advantages for a Creative Career

For those seeking to advance in animation, VFX, and game design, online learning offers flexibility and access to a global network of experts. While traditional study can be effective, there are significant advantages to online learning for these fields. 1. Personalized Learning with Small Class Sizes When considering online courses, the size of the class […]
Victoria Alonso of Marvel to Keynote SIGGRAPH 2019 Conference in LA
Registration now open for conference in Los Angeles running July 28 – August 1. Marvel Studios’ ‘Avengers: Endgame’ is in theaters April 26 Fresh off of a history-making awards season, SIGGRAPH 2019 has announced Marvel Studios executive vice president of production Victoria Alonso as its keynote speaker. SIGGRAPH 2019 will run July 28 – August […]
Ziva VFX 1.6 Launches with Automated Anatomy Transfers for Characters

VANCOUVER, Canada – April 10, 2019 – Today, Ziva Dynamics launches Ziva VFX 1.6, introducing anatomy transfer capabilities to the world’s most advanced character creation software. With Anatomy Transfer, artists can take the full anatomy of one character and automatically fit it to the mesh of another, eliminating the need to start from scratch every time a new character or creature […]
Adobe Creative Cloud: Premiere Pro & After Effects Updates with AI Power

The April 2019 release of Adobe Creative Cloud video and audio software, showcased at NAB 2019, introduces significant enhancements to Premiere Pro and After Effects. These updates focus on boosting performance and efficiency, leveraging Adobe’s Sensei artificial intelligence engine to accelerate post-production tasks traditionally handled manually. After Effects A standout feature is Content-Aware Fill for […]
Pulldownit 4.5 for 3ds Max: New Alembic Exporter & Performance Boost

Thinkinetic has released Pulldownit 4.5 for 3ds Max, the latest iteration of its shattering and dynamics plugin. This update introduces a new Alembic exporter for exporting geometry caches to other software and enhances the performance when working with high-poly animated meshes. New Alembic exporter simplifies geometry cache export Similar to Pulldownit 4.5 for Maya, released […]