V-Ray 6 for Houdini: Render Realistic Oceans & Boost Workflow

V-Ray 6 for Houdini released

V-Ray 6: Unleash Your Creative Potential

Seamless Workflow Integration

  • Support for Houdini 19.5, plus a fully-featured V-Ray Hydra delegate for Solaris. 
  • Native support for Houdini’s ocean tools, allowing you to create realistic ocean waves faster and without the need for texture baking.

Smart Tools for Enhanced Creativity

  • Generate realistic volumetric effects such as clouds and smoke with the Phase Function. Easily create masks for your volumetrics.
  • Bring scenes to life with Chaos Cosmos, a library of high-quality V-Ray content.
  • Customize the perfect clouds for your environment without spending hours searching through HDRI libraries or animating.
  • Use V-Ray Decal to add displacement to any surface for realistic details like cracked walls, scratched surfaces, embossed lettering, and more.
  • Repeat geometry efficiently across the surface of an object to create complex detailed surfaces like chain mail, metal grids, and fabrics with ease.

Optimized Performance

  • Faster bucket rendering through a new and intelligent algorithm.
  • Identical V-Ray IPR and production renderer output, enabling improved decision-making during design iterations.
  • Faster rendering, coupled with a tool to locate shaders and volumes for optimization, resulting in accelerated rendering speeds.

Additional Enhancements