Eloi Andaluz Fullà, a seasoned Technical Director, has shared a video outlining the potential advancements coming to 3ds Max. This insights are based on the updated roadmap and the recent Autodesk’s GDC Presentation.
The discussion centers around several key improvements, including detachable viewports offering enhanced flexibility, a revamped bake-to-texture workflow for optimized texturing processes, and the introduction of new retopology tools to streamline model refinement.
Furthermore, a new procedural system, built upon the Bifrost framework, is in development. Although initially focused on simulating fire and smoke, the system’s design suggests that it could be expanded to encompass a wider range of effects and functionalities.