AqBullet & AqMesher: New 3ds Max Plugins for Physics & Meshing

New meshing and Bullet Physics plugins for 3DS Max announced

New Plugins for 3ds Max: AqBullet and AqMesher

MagicPictures Software has recently unveiled two new plugins designed to enhance 3ds Max: AqBullet, a physics-based dynamics plugin leveraging bullet physics; and AqMesher, an OpenVDB-based meshing and levelset plugin.

AqMesher is an OpenVDB-based meshing plugin which supports particles, objects, and VDB objects. According to its developers, it allows access to a range of OpenVDB functions, including Meshing, levelset filtering, fracture, and levelset sphere functionality for rigid body simulation. Specific features include:

  • Objects / particles / PRT files / VDB files to LevelSet
  • Adaptive Meshing to create tri or quad meshes
  • Velocity / Vertex Color channel creation
  • LevelSet Filter
  • Meshing area clipping
  • Levelset Fracture
  • Levelset to Sphere/Bullet Sphere(requires Aq Bullet Plugin)
  • VDB export

The second plugin, AqBullet, acts a multi-body physics simulator which allows the simulation of rigid bodies, soft bodies, ropes, and constraints. Key features are:

  • Rigid Body simulation (Dynamic / Static / Kinetic)
  • Soft Body / Cloth simulation
  • Rope Simulation
  • Constraint functions (P2P, Hinge, Slider, ConeTwist, 6DOF, Softbody Anchor, Rope Anchor)
  • Bullet Primitives Object(Box, Cone, Sphere, Capsule, Cylinder)
  • Bullet Compound Object for Concave / Complex object
  • Easy to Use / Easy to Control

Both plugins support 3ds Max versions from 2015 through 2020, and are available for $275 each. A bundle comprising both plugins is also available, priced at $450.