Renderman 22.6: New PxrCurvature & Hydra Integration for 3D Artists

General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

Pixar has released a new version of Renderman. Version 22.6 introduces PxrCurvature, a new pattern for rendering geometry curvature. This can be used for tasks like masking and special effects to show wear on edges or outlines. A new material plugin is also included to preview PxrSurface shading while painting in The Foundry’s Mari, and RenderMan now integrates with Hydra. For a comprehensive list of new features, improvements, and fixes, check the Renderman website.