Render Multiple Camera Angles Simultaneously in Blender: Quick Guide

Render an image with multiple camera angles simultaneously on Blender

Step 1: Create a scene for every camera angle you’ll be rendering, and link your objects to all the scenes.

Step 2: Create a new camera for every angle, and on one of the scenes, enable compositing on the render panel.

Step 3: Finally, on your compositing node editor, check “use nodes” and duplicate your Render Layers input and assign your scenes to each, then connect each to its own file output. It should render the way you want it to.

Render Multiple Camera Angles Simultaneously in Blender: Quick Guide