Corona Renderer 7 for 3ds Max: New Features & Faster Rendering

Corona Renderer 7 for 3ds Max released
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Chaos Czech has unveiled Corona Render 7 for 3ds Max! This update is packed with exciting enhancements, including:

  • A brand new Physical Material, designed for improved compatibility across different software and workflows. It features mapped Metalness, includes choices between Roughness or Glossiness modes, and supports clearcoat and sheen.
  • 35 pre-built physical material presets.
  • The Corona PRG Clear Sky Model has been significantly improved, now offering controls for aerial perspective, turbidity, altitude, and horizon blur.
  • Enhancements to 2.5D Displacement.
  • Faster rendering speeds! This is achieved through block-wise pass calculation, optimized opacity/absorption with multiple hits, faster denoising, and general performance boosts.
  • Quicker scene opening times, thanks to background loading of textures and proxies.
  • Elimination of artifacts in large scenes, specifically those far from the 3ds Max 0,0,0 origin.
  • The built-in library has been updated with improved metals, masonry, and wood materials.
  • Fixes applied to the Global Volumetric Environment.
  • Updated denoisers.
  • And so much more!

Want to dive deeper into the new features? Stay tuned.

Also check out:

  • 24 of the Best 3ds Max Tutorials
  • Modeler 2021 For Houdini
  • 3DCoatTextura Released
Corona Renderer 7 for 3ds Max: New Features & Faster Rendering