Super Renders Farm
General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …
[wpcc-iframe title=”Modeler 2021 for Houdini” src=”https://player.vimeo.com/video/538299620?dnt=1&app_id=122963″ width=”819″ height=”461″ frameborder=”0″ allow=”autoplay; fullscreen; picture-in-picture” allowfullscreen=””]
Alexey Vanzhula has released a new update to Modeler, his plugin package for direct modelling in Houdini. New features of version 2021 include:
- The core of the plugin has been revisited resulting in performance and stability improvements.
- Tools and UI are now optimized for tablet devices.
- New viewport toolbar is intended to select and overview all the tools.
- Lazy Selection feature allows using objects/components without explicit selection.
- Lazy Drag feature reduces the number of extra penmouse clicks.
- Symmetry was redesigned and can be easily controlled from the viewport toolbar
- New Topo Strokes tool allows you to create a mesh from intersected curves drawn on top of high-poly model
- PolyPen is a versatile tool for changing topology. It can be used to quickly cut geometry in different ways, move components, remove them, or insert loops
- Modeler now has an official YouTube channel
See Also:
- 24 Of The Best 3ds Max Tutorials
- Pixar Releases Next Generation RenderMan 24 With XPU